About

Sub Rosa is a magazine produced by Australian gaming group, Pointless Mental Cruelty.

About Sub Rosa

Sub Rosa is an Ars Magica fan mazagine, released online in PDF format in quarterly editions. It is a magazine made by Ars Magica fans, for Ars Magica fans.

Read about the Publishing Team here.

Sub Rosa includes articles that cover all aspects of an Ars Magica saga, including new rules, virtues, flaws, spells, sagas, story seeds, short stories and more. It alsos include regular interviews with the Ars Magica line editor, authors and illustrators.

Sub Rosa is about providing refreshing new fan-driven content for Ars Magica sagas.

Each edition is professionally produced and emailed to subscribers in a password-protected zip file.

Birth of Sub Rosa

This fanzine was born to fill the gap following the final edition of Hermes’ Portal, published by Eric Kouris. Hermes’ Portal was the playground for many aspiring authors of ArM5 who are now charting an exciting new course.

We hope that Sub Rosa will inspire a new generation of Ars Magica authors, and fill the gap between Atlas’ releases.

Promoting Sub Rosa

Sub Rosa relies solely on subscription for its income. As a labour of love, the subscription prices are kept low, but hopefully high enough that remuneration for contributors is fair. Subscribers play an important role in this fanzine’s continuing existence.

By promoting Sub Rosa to your friends, troupes, acquaintances, and the roleplaying community, you can help ensure that it continues to be produced. In particular we would appreciate reviews on prominent roleplaying websites.

Your help and suggestions on increasing our circulation would be greatly appreciated.

Pointless Mental Cruelty

Sub Rosa is published by Pointless Mental Cruelty, a group of game writers dedicated to producing high quality games, based in Australia.

Pointless Mental Cruelty Values

Include: We believe in including anyone who wishes to participate. We involve all Players, Game Masters and Writers in the Games we run to ensure everyone’s enjoying themselves and participating in some fashion.

Entertain: We believe in entertaining everyone who participates in a PMC Game. We understand that Players Roleplay to enjoy themselves and have fun! Often this means going with the flow if Players are on a roll…

Develop & Learn: We believe in developing Players, Game Masters and Writers through encouragement, feedback and support. We value feedback from everyone involved to improve the Games we write in the future.

Quality: We believe in producing high quality Games as they reflect our first three values. High quality Games involve Players, entertain everyone, and allow us to develop ideas and improve future Games.

Learn more about Pointless Mental Cruelty.

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